Sunday, 2 December 2018

Nintendo Switch 6.2.0 Hacks! Atmosphere 0.8.0 released




As I said from my previous post about Nintendo Switch Hacks  that the latest Nintendo Switch update FW6.2.0 block all the custom firmware with a different mechanism keys but not for too long! yesterday Atmosphere was updated to the newest version which are available for Nintendo Switch latest firmware 6.2.0!

Atmosphere custom firmware for fusee-galee vulnerable Nintendo Switch consoles by SciresM. TuxSH and hexkyz.

So to download the Atmosphere 0.8.0 click the link down below and install it on your Nintendo Switch. P/s : Make sure to avoid connecting to internet if you don't want to get banned! as I said on my previous post do this at your own risk! Happy hacking guys!


Download Atmosphere 0.8.0 :

Click here to download

Thursday, 29 November 2018

Nintendo Switch Hacks : Everything you should know!

So did you guys know the latest Nintendo console? Yes i'm talking about Nintendo Switch! So i've been with my switch for a couple of years since the console itself was release in 2017. I got a chance on getting one back in july last year. The console itself was amazing but the games release are a bit slower than I though it gonna be(I mean slower for the good tittle game) until now I'm pretty amaze on how the Switch itself manage to run such a fantastic game like Doom, Wolfenstein and etc. I know it just a port but oh well playing those kind of game in a palm of your hand, driving me nuts! Talking about a good tittle and a ported games did you guys know that the switch already have an emulator such like GameBoy Advance, Nes and others? And did you guys know that the switch already been hack back in February 2018 to run a Linux? It was really fast that the hacker already break into the switch and the most shocking part is that the switch hack cannot be patch because the hack was from the hardware itself and that is from the Nvidia Tegra X1(that power the Switch) that gain access to the Operating System.




They were at least 14 million devices sold early by nintendo which mean all of them are vulnerable and if they trying to block the hack itself they need to release a newest version of the switch itself which is now they are many newest version out there if you guys buy it from local game store or nintendo themself. Here are the video on Linux running on the NSW by failOverFlow :


So if you guys wondering on how to know that your switch are vulnerable or patched here I give you guys a good example on how to know that your switch are hackable or not :



Serial:
Serial on device matches serial on box:
Region:
Firmware:
Color option:
Store:
Was a bundle (if yes, which):
Purchase date:
Fusée Gelée works:


X: From NX. It's actually the platform code.

A: It's the hardware code. A: Switch, B: Joy-Con (L), C: Joy-Con (R). And I assume for Pro (check the plastic sliver that came with, if it exists).
J/W: West or Japan? Probably the region that was supposed to reach. Maybe with all the pre-orders and the after-launch demand, they just sent them everywhere to keep people happy. Or, at some point they weren't Region-free.
10/14/40/70: Factory made or assembled?

For example: XAJ70002712345


X: Product of NX line
A: Switch Hardware
J70: Assembly line
The following numbers are probably a consecutive number. So the Switch in the example is Switch number 2712345.

Here is a quick guide on how to check the Firmware without going through the initial setup.

Where to look for the serial before you buy a Switch: There is a hole on the underside of the box where a sticker with the serial is placed.


TL;DR. Compare your serial here to know if your Switch is patched or not:
Serials beginning with XAW1:
XAW1007800X and below are safe to buy
XAW1007900X and above not safe to buy, possibly patched
XAW1010000X and above definitely patched

Serials beginning with XAW4:
XAW4001100X and below are safe to buy
XAW4001200X and above not not safe, possibly patched
XAW4003000X and above definitely patched

Serials beginning with XAW7:
XAW7001780X and below are safe to buy
XAW7001790X and above not safe to buy, possibly patched
XAW7003000X and above definitely patched

Serials beginning with XAJ1:
XAJ1003100X and above not safe to buy, possibly patched

Serials beginning with XAJ4:
XAJ4005000X and below are safe to buy
XAJ4005100X and above not safe to buy, possibly patched
XAJ4006000X and above definitely patched

Serials beginning with XAJ7:
XAJ7004000X and below are safe to buy
XAJ7004100X and above not safe to buy, possibly patched
XAJ7005000X and above definitely patched


source via : gbatemp.net

So if you guys have a hackable switch you guys can now install a Custom Firmware such as ReinXAtmosphere and others. PS: Warning! I do not take any responsible if you guys get ban from installing any custom firmware so do it as your own risk. For now, I don't know if it was true that you will get ban if you use the custom firmware online but there is a post that i saw on a website that telling people to be careful from using the custom firmware and go online.


For the Firmware, if you guys getting a new Nintendo Switch and got a hackable serial number with lowest firmware 2.3.0 or lower. I recommend you guys to stay with the lowest firmware as possible because right now the latest firmware was 6.2.0 already out and it block all of the custom firmware out there. I know that I said before that the switch cannot be patched anymore yes it is but not for the firmware, but hardware! Right now firmware 6.2.0 hack are on its way and believe it or not, hacker SciresM already run Atmosphere custom firmware on a firmware 6.2.0 but with a externally dumped firmware key because of the new key generation mechanism that inside the latest firmware 6.2.0. So for those who really want they switch to be hacked, you guys need to stay with the lowest firmware as possible! DO NOT UPDATE YOUR SWITCH TO THE NEWEST FIRMWARE! IT WILL BLOCK YOUR CFW!


Monday, 26 September 2016

TheFloW has managed to modify the PS Vita’s PSP emulator, Coldbird taking over to port ARK eCFW to FW 3.60!

So a few days ago if you guys read a latest news at wololo.net website, a famous PSP developer TheFlow managed to get full access to the PS Vita's PSP emulator which basically enable you to run any custom PSP content on your PS Vita build-in PSP emulator including emulator custom firmware eCFWs such as ARK and (theoretically) TNV.


He was searching for a proper person to take over the project, preferable a person who knows one or another thing about PSP exploiting, and it turns out that no one else than our good old friend Coldbird is going to take care of this!






Coldbird, already know for the Pro CFW for the actual Playstation Portable and the initial version of the vPRO eCFW for the PS Vita (nowadays called ARK), is going to take care of this project. The project involves porting the ARK eCFW to the most recent hackable PS Vita system software, which is version 3.60.

This will enable you to run your PSP game backups (basically ISOs & CSOs) via the HENkaku Homebrew enabler, and you won’t be required to buy any specific PSP game as an exploit title (you might need a random PSP game as base game).



ARK can be easily ported to version 3.60 since its source code is easily available and can be modified by anyone who might be interested in it. The other famous PS Vita eCFW, the TN-V eCFW, cannot be easily ported over, since its source code is not publicly available and the binaries of it have been encrypted, which makes reversing the code a long & hard process.

I would not hold my breath for the PSP XMB on firmware 3.60 if I were you.



Nonetheless, Coldbird is working on porting the ARK eCFW to system software 3.60, which will enable you to run your precious PSP games on your Playstation Vita (and VitaTV).





The last remaining emulator would be the PS1 emulator, but the current status of PS1 backup support is unknown.

With a bit of luck we will get (partial) PS1 backup support as well, depending on how successful the project turns out to be (ARK is capable of playing PS1 backups, albeit soundless).

Source via Twitter.com


Posted by : THE ZETT




Please visit wololo.net for the latest new

Tuesday, 6 September 2016

Release rinCheat : Cheat tools for PS Vita(Beta)




Developer Rinnegatamante released a plugin for PS Vita HenKaku rinCheat. as the name implies, rinCheat lets you create and run Cheat Code for your PS Vita games.

As the tittle shown this release of rinCheat currently in Beta.


rinCheat FEATURES :

(from the author)


  • Cheats Database support
  • Real-Time Cheats with a Stack searcher+injector
  • Screenshot feature with higher quality for any games
  • Clockage change
  • Decrypted savedata export/import
  • Stack dumping/restoring
  • Autosuspend hack to disable autosuspend feature of PSVITA
  • The developer also uploaded a fixed version overnight with the following changes:

  • Now the plugin will work fine for dumps using safe eboots.
  • Moved the folders usage from ux0:/plugins to ux0:/data/rinCheat (so db/screenshots/stack dumps).
  • Now decrypted savedata injection will work fine even for dumps using safe eboots.
  • Fixed the Cheats List, now it’s possible to scroll cheats.
  • Auto-suspend disabled hack now works fine on MMC games when a screenshot is going to be taken.




Download rinCheat (Beta) Here:

rinCheat Beta (Wololo.net sites)

Sunday, 4 September 2016

THE TIME HAS ARRIVED [ PS VITA HENkaku RELEASED! ]





So its been a long day since I'm busy with my job and leave this blog alone I feel like kinda miss to post about new things that people don't know.



As the title say Henkaku was released on July 28, 2016 PS Vita 3.60 Exploit announced by Team molecule ( Yifanlu, Davee , Proxima, xyz) I know it was too late for me to tell you guys about this but for those you guys that still didn't update your PS vita to the latest firmware which I believe 3.61 .You guys are just lucky A** to try this native hack. For those who already update your PS Vita to the newest firmware I'm really sorry to tell you guys that this Henkaku will not work on 3.61!


So without wasting our time let's try and install this HENkaku for your Playstation vita now!



Reminder :

For those you guys that stay in the lowest firmware please listen. You guys should not update your PS vita to the newest firmware. Staying with the lowest firmware is the best option for now.

Monday, 20 October 2014

PS Vita Hack! : Davee releases a Vita native exploit through WebKit

Famous ex-psp hacker Davee released yesterday a proof of concept exploit for the PS Vita, running through the webkit browser. (and yes, you get to try it, hold on!)
Davee came back to life a few weeks ago, releasing a framework to help with the development of exploits on ARM CPUs, through RO programming based hacks. It wasn’t long before he announced this exploit.
Now here’s the catch: in its current form, the exploit only runs on Vita firmware 2.60. Davee stated that it should be easy enough to port to other firmwares (there are a few entry point addresses to update, it seems), but it is extremely likely that it is patched in firmware 3.30. I have no full confirmation of that (although I did test), but my gut feeling tells me Davee would not release “just” a proof of concept if there was a possibility this could still be used on the latest Vita firmware. Yifan Lu stated that this might actually be the same exploit found by other people independently, that had been confirmed to be patched after firmware 3.18.



This confirms once again that people waiting for an exploit should stay on lower fiwmares as much as possible (says the guy who just updated to 3.30 yesterday…).

Give it a try

On firmware 3.30, unless I messed up some of my copy/paste, the hack fails at the very first step, which isn’t firmware specific. This indicates that the exploit is indeed patched on 3.30. Feel free to give it a try in particular if you are on firmwares 3.18 or lower. We’ll have more details on the exploit very soon!
vita_260_hack
Try the exploit on your PS Vita: http://wololo.net/v/260.htm

Update: many people are asking what the exploit should look like when it is “working”. The “full” proof of concept only works on 2.60, but on other firmwares, anything else than an error code is a good sign. For example, people on 3.18 and 3.20 report that the page stays there for a few seconds then reloads: this is a good sign.
Source: Wololo.net

Sunday, 14 April 2013

Here are the deal from Sony! About 2.10 Firmware Update (Sony's Stability improvement)

As you all know the released of the latest Sony PS Vita firmware update(2.10) have blocked all the hacking content include open CMA. But this time come quite a few hidden surprises called "Stability improvement".
Sony have realise and slowing hacker down to make PSP EMU become harder. So far, we have discovered two big changes. But, as often, there is a way around them! :D
So, what are these changes? Lets see.




TN-V


Some of the changes were discovered by Total_Noob, and appear to be attempts at preventing eCFW (and in this case, TN-V) from running, or, at least, make it more difficult.
You can see details in Total_Noob’s post here, where, according to his post, Sony has made yet another attempt to stop homebrew on the Vita.
It seems some critical parts of the memory have been made readonly, and the location of the flash files in RAM has been changed as well, but TN has managed to bypass all these measures. Note however that some of TN’s statements seem to have been contradicted by the fact that The Z was able to run VHBL on 2.10 on day 1, as stated by wololo here.

But one thing that is good for kexploits is that it apparently has become much easier to free up the extra 64 MB RAM that is available to the PSP emulator. This means potentially better homebrew support (in particular for very demanding homebrews such as DaedalusX64) in future eCFW releases.

VHBL and user-mode exploits in general




In addition to the ram changes stated above, it seems Sony has blocked write access to the ms0:/PSP/GAME folder on user mode exploits.

This means that none of the VHBL menus will be able to install homebrew without modifications on 2.10. Devs are currently discussing a new convention to see where VHBL should install its games moving forward.

This might also affect psp kernel exploits but that needs to be confirmed.

At the moment because it seems that the only VHBL menu that is still actively under development is pyMenu (and the soon to be released XMBM), the pyMenu team is busy at work adjusting the menu for the new path and a fix should be made available soon. (note from wololo: actually, wMenu was not being maintained because it did what it had to do, I might get back to work if it needs to be updated, don’t put me in the coffin yet ;) )

Overall these changes all look like half-assed efforts to slow VHBL and CEF down, but no real “anti-hack” measures in the PSP emu. It feels strange Sony would still put any huge effort in the PSP emulator, especially when they already have a reasonable way to stop most psp emu hacks today (by pulling the exploited games). It is however possible these are actually changes to increase psp games compatibility in the psp emu (and increase their selection on the PSN), with some side effects impacting our hacks.

Source : http://wololo.net/2013/04/14/ps-vita-2-10-sonys-stability-improvements/